What I do
Unity games developmentCustom components, tools (C#)Games profilingPerformance optimizationCustom VFXHLSL/ShaderGraphDOTween animationsIntegration of 2D/3D assetsClose communication with art team
I am responsible for start to end development and successful delivery of social casino and casual mobile games, as well as maintenance of on-going games (adding new features and updating tech stack).Needless to say that I am really interested in games and software development! Some of my passions are hackathons and gamejams